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Apple GPU Performance Developer Tools Engineer 
United States, California, Cupertino 
776120652

Today
In this role, you'll be responsible for developing new performance analysis tools that help graphics and pro app developers to easily find GPU performance bottlenecks for the entire gamut of Apple GPUs.Building on a strong foundation of computer architecture and operating system fundamentals, data structure and algorithms, you'll write highly efficient code to analyze large amount of profiling data and then using that data to creatively identify intuitive solutions for finding and addressing performance bottlenecks.
  • Technical BS/MS degree / Equivalent Experience.
  • Technical expertise in the area of GPU performance optimizations or GPU architecture
  • Excellent programming skills and knowledge of C/C++
  • Knowledge of GPU APIs such as Metal, Direct3D, Vulkan or OpenGL
  • Technical understanding of the graphics and compute pipelines of modern GPU’s
  • Experience developing GPU performance analysis and profiling tools
  • Systems engineering experience or low-level hardware experience
  • Experience with GPU performance optimizations
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.