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Microsoft Product Designer Minecraft 
Taiwan, Taoyuan City 
728945718

16.10.2025

experiences and creator tools within Minecraft. We needstrong communicationskills, ability to self-drive work to quality with an eagerness to work closely with engineers and creatives to deliver complete and compelling solutions


  • Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years experience in game development and design, systems design, content production, or related field OR Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field
    • OR equivalent experience.
  • Experience collaborating with engineers and producers to develop user experiences.
  • Experience working with or developing creator tools, platforms, or services that enable user-generated content or creative workflows and/or experience with game engines or creative platforms like Unity, Unreal, or proprietary game editors.

Preferred Qualifications:

  • skills.
  • Demonstrable experience with commercial engine environments like Unreal Engine 4 and/or Unity3D or equivalent game development tools.
  • Knowledge of scripting and application APIs.
  • JavaScript programming skills for tool authoring/simple engine modifications.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:Microsoft will accept applications for the role until October 17, 2025.


Responsibilities
  • to help drive for the best creator experiences in the industry. Act as a technical design expert - handling all aspects of producing prototypes, defining bestpracticesand sharing knowledge.
  • implementingand sharing the very latest innovations in real-time graphics and games systems.
  • Help bridge communication by partnering with Product Managers, Designers and Engineers to help develop roadmaps, implementsolutionsand provide feedback across disciplines.
  • Work closely with teams to evaluate project status and milestones.
  • new approachesand technologies to our games.
  • Embody our