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The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.
You can check out some examples of the Department’s work on
Creating complex visual effects for cinematics and commercials in Houdini
Collaborating with Concept Art, Animation, Character, Environment, Pipeline teams, and directors
Improving and optimizing tools for creating VFX
Participating in the creation and development of the Houdini pipeline
Following industry trends, as well as suggesting new ideas and approaches to work
At least 4 years of work experience as a VFX Artist
Portfolio or showreel with up-to-date examples of work in cinematics and commercials
Expert knowledge of Houdini: fluid dynamics, particles, RBD, pyro, CFX, and procedural workflows
Experience in basic shading in Arnold or another renderer
Attention to details and timing, artistic taste, and understanding of composition
Teamwork and knowledge-sharing skills
Fluency in Ukrainian
English language skills at the pre-intermediate level or higher
Knowledge of a 3D editor: Maya, 3ds Max, Cinema 4D, or Blender
Knowledge of VEX and Python
Ability to pre-compose effects: Nuke, Fusion etc.
Experience working in USD pipeline
Experience working with Unreal Engine
Officially registered full-time employment
20 to 26 days of paid leave depending on the country in which your employment is registered
Medical support and fully paid leave if you or your child are sick
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Opportunity to take an interest-free loan
Reimbursement of gym membership fees and a running club
Opportunity for counseling with psychologists
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