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With innovative gameplay and a realistic setting, the project is large-scale and ambitious both from a design point of view and from a technical perspective.
Developing and optimizing graphics systems and shaders
Contributing to the creation of game elements and mechanics, from prototyping to final realization
Implementing procedural character animations
Creating systems of procedural generation for game levels
Participating in the creation of visual effects
At least 3 years of work experience in game development
Experience working in Unity
Skills with C# scripting
Experience importing and setting up animations
Ability to use animation controllers in Unity
Experience creating shaders, both manually (using HLSL/Cg) and using node-based editors
Familiarity with any 3D editor: Maya, 3ds Max, or Blender
Knowledge of practical aspects of the full 3D model creation pipeline
English language skills at the intermediate level or higher
Experience working with Houdini and the Houdini Engine for Unity
Experience profiling graphic performance on mobile platforms
Experience developing tools for Unity
Familiarity with the hardware restrictions of mobile devices
Experience modifying Unity’s graphics pipeline
Officially registered full-time employment
20 to 26 days of paid leave depending on the country in which your employment is registered
Medical support for you and your child along with paid leave if you or your child are sick
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Opportunity to take an interest-free loan
Reimbursement of gym membership fees, and running club
Opportunity for counseling with psychologists
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