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Netflix General Manager GM Games 
United States, California, Los Angeles 
937477987

29.05.2025
Job Requisition ID
Night School Studio

Art at Night School Studio

Our artists are the architects of immersive worlds, bringing our interactive stories to life. We create world-class narrative games where the visual experience is as compelling as the story. Each game boasts a unique art style that enhances its design and narrative, making every project a new adventure.

About the Job

We’re looking for an experienced, full-time Lead Artist to guide the art team toward a compelling and clear art direction for one of our game titles. In this role, you will be responsible for leading the team toward artistic excellence in collaboration with the game director and project leadership. You will both oversee project planning, resourcing and art execution with the support of the studio art director and a team of artists.

Responsibilities:

  • Collaborate with the game director, studio art director, and art team to drive and define the vision for the game. Responsible for championing the vision for art throughout development.

  • Define and communicate needs, resourcing, priorities, and process to achieve a high-quality bar for art on an in-development game. Advocate for what the art team needs to be successful.

  • Creates guiding pieces of art, documentation, and other resources to drive a cohesive and clear vision for the game’s art direction.

  • Collaborate with the producers and game director to create and deliver high-level plans for discipline sprints, milestones, and phases.

  • Delivers timely and accurate feedback to individual contributors on the project, working through the art team and other collaborators to execute the creative vision.

  • Collaborate with external vendors, freelancers, and co-dev partners.

  • Provides regular updates to managers and project/studio leadership to inform feedback to teammates.

  • Represent art in meetings/presentations with partners with a high level of clarity and expertise.

  • Provides mentorship and coaching to members of the art team, leading them both toward project success and individual skill improvement. Shares feedback and insights regularly with the studio art director and art manager.

Skills and Abilities:

  • 10 years of experience crafting video game art, with 3 years as a Lead Artist or Art Director.

  • Deftly navigates and leads through the uncertainty of game development and creative discovery.

  • Extensive experience in illustration and/or 3d art with the proven ability to develop a unique and cohesive visual style in collaboration with others.

  • Proven ability to visually solve problems in collaboration with the broader game team, including other artists, engineering leads, and design leads.

  • Excellent written and verbal communication. Comfortable interacting with and presenting to all levels of the company.

  • Excellent attention to detail and a strong desire to iterate and improve on processes.

  • Demonstrated fundamentals of leadership, including clear and proactive communication, meeting moderation, and oversight of large cross-disciplinary initiatives.

  • Ability to manage multiple competing tasks and be self-directed to meet deadlines in a quickly evolving environment with little to no supervision.

  • Positive attitude and ability to receive and provide objective and constructive feedback.

  • Ability to coach, manage, mitigate, and prioritize through stressful situations for you and your team.

  • A strategic thinker with the ability to identify risks, opportunities, and innovations.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $120,000-250,000.