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Apple Mac Systems Architect - Charging & Power Management 
United States, California, Cupertino 
741070885

15.08.2024
Description
The Mac Systems Architect will have key responsibilities including; - Providing system architecture guidance.- Providing System Charging architecture guidance for battery life and be knowledgeable about system requirements for Charger IC.- Establishing and driving workload power budgets at system and module levels- Performing and guiding peak power measurements on device hardware to help validate power models- Determining product system integration feasibility, via collaboration with mechanical, physical, thermal, and electrical engineering collaborators-Authoring system architecture specifications, block diagrams, and conduct review with the product teams.- Collaborating with performance architects to define, model and drive improvements in performance, power efficiency and cost- Analyzing, guiding and supporting thermal management solutions and trade-offs- Anticipating future SoC requirements and negotiating with internal SoC teams to align with system product goals- Being innovative and curious. Exploring and championing new product-level features and workflows.Review, challenge and influence people and processes- Leading system architecture and guide early design team activities- Defining, developing and utilizing tools, scripts, automation and methods of system analysis- Mentoring junior engineers to best practices and data-driven processes- Providing architectural guidance and leadership to cross-functional engineering teams to establish new product definitions and requirementsThe role may require occasional domestic and international travel.
Minimum Qualifications
  • At least 10 years of relevant industrial experience.
  • Bachelors Degree in Electrical Engineering or relevant field.
  • Experience with Lithium-ion batteries and USB Adapters for charging and analyzing end to end system charging behaviors.
Preferred Qualifications
  • Strong technical breadth across several computer subsystem technologies, e.g., CPU, GPU, storage, memory, audio, display, input devices, power delivery, power management, networking, wireless, I/O, thermal management, cameras and sensors.
  • Ability to create, review and approve engineering requirement specification documents.
  • Understanding of schematics, PCB layout & designs; has experience in bring-up, system debug and hands-on lab environments.
  • Ability to Comprehend the roles of HW/FW/SW layers and how they interact in system design.
  • Ability to summarize and effectively communicate technical issues and actions to key collaborators and leadership team.
  • Strong analytical, verbal, written and interpersonal skills.
Education & Experience
BS/MS in Electrical Engineering or equivalent field.
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.