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Apple Mac Systems Architect - Display 
United States, California, Cupertino 
559886787

08.02.2025
Description
In this highly visible role, you will provide architectural guidance and leadership to cross-functional engineering teams to establish new product definitions and requirements. • Providing system architecture guidance by negotiating top level product goals among a broad group of architects and system engineers, technical leads, HW & SW engineering managers, and external vendors. • Determine product system integration feasibility, via collaboration with mechanical, physical, thermal, and electrical engineering stakeholders. • Author system architecture specifications, block diagrams, and conduct review with the product teams. • Collaborate with performance architects to define, model and drive improvements in performance, power efficiency and cost. • Analyze, guide and support thermal management solutions and trade-offs. • Anticipate future SoC requirements and negotiate with internal SoC teams to align with system product goals. • Be innovative and curious. Explore and champion new product-level features, workflows, etc.
Minimum Qualifications
  • Typically requires a minimum of 10+ years of relevant computer systems architecture experience, with specialization in Display Technologies.
  • Has core competence and subject matter expertise in personal computing system and product design.
  • Possesses strong technical breadth across several computer subsystem technologies, e.g., CPU, GPU, storage, memory, audio, display, input devices, power delivery, power management, networking, wireless, I/O, thermal management, cameras and sensors.
  • Able to create, review and approve engineering requirement specification documents
  • Having system integration experience with display related technologies
  • MS or BS in Electrical Engineering or similar discipline
Preferred Qualifications
  • Comprehends the roles of HW/FW/SW layers and how they interact in system design
  • Has strong analytic, verbal, written and communication skills.
  • Able to summarize and effectively communicate technical issues and actions to key stakeholders and leadership teams
  • Understands schematics, PCB layout & designs; has experience in bring-up, system debug and hands-on lab environments.
  • Various panel technologies (LCD, OLED) and their relative pros and cons as well as Backlight technologies
  • Experience with collaboratively creating & reviewing display power budgets for battery life, thermal & power delivery applications
  • Pixel pipelines, H & V blanking, pixel clocks, line times, DisplayPort timings & technologies (link rates, lane counts, DSC, AdaptiveSync) and ability to estimate DP requirements for certain display specs
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.