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Apple Graphics Performance Modeling Engineer 
United States, New York, New York 
740214507

Yesterday
Key Qualifications
  • We prefer to you have the following knowledge and skills.
  • Strong C++ coding skills
  • Knowledge of computer architecture
  • Experience in functionality modeling and/or performance modeling (event driven or cycle driven)
  • Understanding of GPU micro-architecture is a big plus
  • Understanding of Computer Graphics principles and modern Graphics APIs (e.g. DirectX, OpenGL, Vulkan, Metal) is a plus
  • Experience in GPU Software development is a plus
  • We prefer that you exhibit excellent communication skills, demonstrate a sense of motivation and show a high level of organization
  • We like people who are fast learners and are eager to solve technical challenges
  • We expect you to show leadership skills to be successful to own and drive complex tasks in a cross-functional environment
Description
As a Graphics Performance and Modeling Engineer, you will:- Create bit-accurate model for validation of GPU functionalities- Develop performance model for micro-architecture trade-offs- Use performance model to analyze GPU performance, present results and recommendations- Drive the planning, implementation and validation of complex modeling tasks- Provide feedbacks to GPU architecture and micro-architecture design in the aspect of both functionality and performance- Improve the performance modeling infrastructure
Education & Experience
BS + minimum of 10 years of experience