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Apple Graphics Performance Modeling Engineer 
United States, New York, New York 
740214507

06.06.2024
Description
As a Graphics Performance and Modeling Engineer, you will:- Create bit-accurate model for validation of GPU functionalities- Develop performance model for micro-architecture trade-offs- Use performance model to analyze GPU performance, present results and recommendations- Drive the planning, implementation and validation of complex modeling tasks- Provide feedbacks to GPU architecture and micro-architecture design in the aspect of both functionality and performance- Improve the performance modeling infrastructure
Key Qualifications
  • We prefer to you have the following knowledge and skills.
  • Strong C++ coding skills
  • Knowledge of computer architecture
  • Experience in functionality modeling and/or performance modeling (event driven or cycle driven)
  • Understanding of GPU micro-architecture is a big plus
  • Understanding of Computer Graphics principles and modern Graphics APIs (e.g. DirectX, OpenGL, Vulkan, Metal) is a plus
  • Experience in GPU Software development is a plus
  • We prefer that you exhibit excellent communication skills, demonstrate a sense of motivation and show a high level of organization
  • We like people who are fast learners and are eager to solve technical challenges
  • We expect you to show leadership skills to be successful to own and drive complex tasks in a cross-functional environment
Education & Experience
BS + minimum of 10 years of experience
Additional Requirements
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.