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Apple Senior Gaming Platform Engineer 
United States, Washington, Seattle 
734308956

Today
  • 5+ years of experience with multi-platform systems programming and API development
  • Strong proficiency in C/C++ programming (essential for game engine integration)
  • Experience with C# or Objective-C/Swift, with willingness to learn and work across both ecosystems
  • Strong knowledge of memory management, runtime systems, and platform-specific integration challenges
  • Proficiency with Windows development environments and toolchains used by game developers
  • Experience with cross-language integration, data marshalling, or native API binding challenges
  • Understanding of game engine architectures and plugin development patterns
  • Experience maintaining open source projects and working with developer communities
  • Bachelor's degree in Computer Science, Engineering, or equivalent experience
  • Unity Engine plugin development experience and familiarity with Unity's native plugin architecture
  • C# and .NET/Mono runtime experience
  • Swift, Objective-C, or other Apple platform development experience
  • Experience with other game engines (Unreal, Godot, etc.) and their plugin systems
  • Background in compiler toolchains, code generation, or language runtime implementation
  • Client/server networking and multiplayer game development experience
  • Previous experience building developer tools or SDKs at scale
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.