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Apple Software Engineer Apple Media Services 
United States, California, San Diego 
712734514

04.07.2024
Description
As a frameworks engineer, you'll make substantial and meaningful contributions on day one by defining and building APIs that power these services. You'll work on a small yet growing team. You'll work cross-functionality with teams throughout Apple, gaining insight into how Apple combines hardware, software, and services into a single unified vision. You'll work across Apple's media products, including mobile, desktop, Smart TVs, game consoles, and more.
Minimum Qualifications
  • Bachelor's degree in computer science or related field or equivalent work experience
Preferred Qualifications
  • Strong programming fundamentals
  • Familiarity with C++, Kotlin, and/or TypeScript
  • Ability to collaborate across a wide range of cross-functional teams
  • Passionate about quality, attention to detail, and automated testing
  • Experience defining and building APIs preferred but not required
  • Familiarity with Swift and Objective-C preferred but not required
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $125,800 and $189,500, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.