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Designing new game interfaces for mobile platforms, and improving existing ones
Designing UX, UI, and interactive prototypes of game interfaces
Creating, supporting, and developing the visual component of the game and its flow
Working with the game design and development teams to identify constraints and opportunities in the design of new interfaces
Creating and updating supporting documentation
Testing pre- and post-release versions of the game
2+ years of work experience as a UI/UX Designer
Portfolio that includes commercially successful projects
Ability to design intuitive user interfaces
Firm knowledge of Figma
Experience creating interactive prototypes
Ability to work with guidelines
Ability to create simple interface elements
Knowledge of the basics of composition and interface usability
Ability to visualize ideas and present them to stakeholders
Basic knowledge of marketing and game design
Knowledge of animation software like Principle
Gaming experience
Experience working with AI
English language skills at the intermediate level or higher
Officially registered full-time employment
Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs
Medical support and fully paid leave if you or your child are sick
Reimbursement of expenses for using coworking spaces
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Opportunity to take an interest-free loan
Counseling with psychologists and mental health workshops
Reimbursement of gym membership fees, and running club
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