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Designing and creating unique levels
Implementing layouts, players, NPCs, interactive objects, and other game entities
Collaborating with game designers during the deliberation of new gameplay ideas and scenarios and subsequently implementing them into game levels
Conducting playtests and analyzing the resulting data
Working alongside art teams to prototype and implement detailed, high-quality environments
Interacting with technical teams to develop and improve the tools and processes used in creating levels
At least 2 years of relevant work experience (experience working on a multiplayer shooter is desired)
Ability to work out the design of the map, create blockouts, process feedback from stakeholders, and quickly make changes
Understanding of the design factors that affect the flow of player movement through the game map
Understanding of the features of the genre that players find attractive
Level design experience using Maya, 3ds Max, Unity ProBuilder or similar 3D editors
Understanding of the theory and philosophy of level design
Fluency in Ukrainian
English language skills at the Intermediate level or higher
Officially registered full-time employment
Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs
Medical support and fully paid leave if you or your child are sick
Reimbursement for the cost of a coworking space
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Opportunity to take an interest-free loan
Counseling with psychologists and mental health workshops
Reimbursement of gym membership fees, and running club
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