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Apple Real-time Graphics Developer Applications Content Apple Services 
United States, California 
637262764

05.12.2024
Minimum Qualifications
  • 6+ years of work experience with a focus on real-time graphics design across a variety of platforms like iOS, web or others.
  • Experienced with Metal/GLSL/HLSK Shaders and visual programming languages and tools such as Touch Designer, Processing, OpenFrameworks, ShaderToy, or Unity
  • Experience with 3D modeling, VFX composition and video editing pipelines and tools (Cinema 4D, Houdini, Nuke, After Effects, Final Cut )
  • Clear, open, and collaborative interpersonal skills; capable of working in a multi-disciplinary team
  • Proficient with GIT
  • Adobe Creative Suite ( Photoshop, Illustrator… )
  • Swift development experience
Preferred Qualifications
  • Proficient in iWork Suite ( Keynote, Pages… ) and
  • A passion and eye for visual detail in proportion, motion, and interaction.
  • Passionate for Apple, its products, and its customers.
  • Ability to create test apps or prototypes to showcase your ideas
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $157,000 and $236,300, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.