5+ years of work experience with a focus on real-time graphics design across a variety of platforms like iOS, web or others.
Experienced with Metal/GLSL/HLSK Shaders and visual programming languages and tools such as Touch Designer, Processing, OpenFrameworks, ShaderToy, or Unity
Experience with 3D modeling, VFX composition and video editing pipelines and tools (Cinema 4D, Houdini, Nuke, After Effects, Final Cut )
Clear, open, and collaborative interpersonal skills; capable of working in a multi-disciplinary team
Proficient with GIT
Adobe Creative Suite ( Photoshop, Illustrator… )
Swift development experience
Preferred Qualifications
Proficient in iWork Suite ( Keynote, Pages… ) and
A passion and eye for visual detail in proportion, motion, and interaction.
Passionate for Apple, its products, and its customers.
Ability to create test apps or prototypes to showcase your ideas
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.