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Roles/Responsibilities:
Architect the development of Selling features in the iOS application
Native iOS app development and converting ideas, designs and requirements to concrete stable production builds
Coordinate and collaborate with the Product and Engineering team to identify problems, come up with creative solutions, and help with tracking and delivering within the release plan
Understand and implement iOS specific design patterns
Experience with iOS XCode, Obj-C, Swift, SwiftUI, network debugging (e.g. Charles), revision control systems (e.g. Git) and bug tracking (e.g. Jira)
Develop and iterate within a rather lean, yet very fast-paced Engineering team
Develop code and testing methodologies to improve the DevOps "Four Key Metrics"
Be part of a transformative, productive and fun startup culture
Job Requirements:
5-7+ years of experience developing iOS applications, with deep experience in both Swift and Objective-C
Deep experience in unit testing and functional UI testing with XCTest / XCUITest
Well versed in SOLID principles
Experience with Xcode
Experience with modern design patterns such as MVVM, VIPER, RIBS, etc...
Ability to collaborate and drive best practices with engineers from numerous teams
Experience with Agile/Scrum methodologies
Experience working with services teams to design optimal mobile services contracts
Preferred Qualifications:
Experience working on large scale applications encompassing dozens of features
Experience with patterns for achieving feature modularity
Experience with reactive programming using Combine or RxSwift
Experience with SwiftUI
B.S Degree in Computer Science or equivalence
The pay range for this position at commencement of employment in California, Washington, or New York is expected in the range below.
$135,200 - $205,700This website uses cookies to enhance your experience. By continuing to browse the site, you agree to our use of cookies. Visit our for more information.
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