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Apple Computational Engineer 
United States, California, Cupertino 
458214190

05.12.2024
Description
• Architect and develop physics simulation platforms leveraging modern computing environments.• Identify bottlenecks in the simulation platforms and optimize code for performance improvement.• Program development for multi-hardware platforms.
Minimum Qualifications
  • • Expertise in the low-level programming.
  • • B.S. degree in Computer Science, Electrical Engineer, Applied Physics, Applied Math, or a related field.
Preferred Qualifications
  • • Strong analytical and problem-solving skills.
  • • Familiar with computer architecture.
  • • Expertise in parellel computing.
  • • Proficiency in Python, C++, CUDA, Metal.
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $58.61 and $88.29/hr, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.