As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world. You will:
10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up.
A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience.
A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features.
A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process.
Excellent communication skills and a passion for collaborative, team-oriented problem-solving.
Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay.
Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS).
Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation.
A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.