As the Senior Multiplayer Engineer, you will be the creative and technical force responsible for bringing Sneaky Sasquatch's beloved gameplay into a connected, online world. You will:
10+ years of proven experience shipping and supporting high-performance commercial multiplayer games at scale, with deep architectural expertise and hands-on leadership in network system design. Must demonstrate mastery of networking trade-offs including client-server vs. peer-to-peer models, authoritative server architecture, lag compensation, and real-time synchronization challenges.
Experience with scalable backend architecture and database design for persistent player state and live services.
A strong sense of game design and user experience, with a passion for making complex technology feel effortless and fun.
Excellent communication skills and the ability to thrive in a highly collaborative, small-team environment.
Proven ability to work autonomously and lead the development of large-scale systems from concept to launch.
Experience supporting live multiplayer games at scale, including launch-readiness, concurrency management, and online operations.
Expertise in AWS (Lambda, EC2, ECS, DynamoDB, and related technologies).
Experience with matchmaking, online persistence, and secure cloud data handling.
Experience developing large-scale multiplayer games or MMO-like systems, including backend architecture to support dynamic content, player progression, and persistent online worlds.
A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.