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What you'll be doing:
Architect, build, plan, implement, and operate cloud services relating to video technologies
Collaborate and integrate system and runtime integration problems across the Vulkan/Proton team and video streaming teams.
Work with game and application developers and our internal platform/performance teams for optimizations in Unreal
Maintain a customer-centric approach by supporting, maintaining, and detailing software functionality.
What we need to see:
BS/MS in Computer Science or equivalent experience with 15+ years of hands-on experience building complex services.
Expertise in Go and working with cloud services. Have designed and implemented high-scale, reliable systems.
Deep understanding of HTTP REST API, gRPC, security, and networking, along with a good grasp of API development influenced by UX/UI/CLI requirements.
Ability to drive pragmatic technical discussions towards practical solutions that are clean, reusable, testable, and extensible.
Dedication to collaborative development approaches, with the capability to impact daily operations across teams and collaborators.
Strong debugging skills to pinpoint underlying issues and enhance the technology stack, working closely with colleagues and team members like DevSecOps and SRE or those with equivalent experience.
Strong verbal and written communication abilities, with a demonstrated history of being a standout colleague.
Ways to stand out from the crowd:
Experience in the game industry with Unreal Engine
Expertise in Java, Spring Boot, Golang, Gatling, Python, Kubernetes, and Docker.
Familiarity with NoSQL databases such as Cassandra, DynamoDB, and Redis.
Ability to excel in a dynamic, highly interactive environment, driving team success.
You will also be eligible for equity and .
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