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What you'll be doing:
In this position, you will be responsible for developing and improving various features in the GPU architecture that advance the state of the art in graphics features, performance, and efficiency. You would interact with other world-class architects and researchers to build simulators and infrastructure to design and validate these new features. Specifically, you will:
Design and build new hardware features for future graphics architectures as well as create and elevate graphics algorithms
Invent and develop software for various hardware simulators and test infrastructures
Work in a dynamic team to document, design, develop tools to analyze and simulate, validate, and verify functional or performance models
Develop tests, test plans, and testing infrastructure for new graphics architectures
What we need to see:
MS Degree in a relevant subject area (Computer Science, Computer Engineering, Electrical Engineering, etc) or equivalent experience. PhD is a big plus.
12+ years of meaningful work experience
Possess a passion for computer architecture and graphics.
Strong programming ability: C / C++, Perl and Python preferred.
Background in computer architecture, graphics algorithms, parallel processing, signal processing, ray tracing, and/or high-performance computing.
You will also be eligible for equity and .
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