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Apple Graphics Software Engineer - Apple Vision Pro 
United States, California, Los Angeles 
362776125

31.03.2025
Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of GPUs and lower level programming and an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users.
  • At least 2 years of relevant industry experience with the following:
  • Programming skills and knowledge of C++
  • Proficient in mathematics for 3D realtime applications (linear algebra)
  • Understanding of GPU hardware architecture and how that affects solutions
  • Excellent communication and collaboration skills
  • Design and implementation of real-time 3D and/or spatial experiences
  • BS/MS in Computer Science OR equivalent degree OR equivalent experience
  • Apple CPU/GPU architecture
  • Experience writing optimized code using e.g. profiling tools, assembly, SIMD, compute, etc
  • Proficient in at least one of the major modern graphics APIs (Metal, Vulkan, DirectX, Consoles, etc)
  • Familiarity with macOS and Unix
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.