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Walmart USA Principal UX Designer - UX Research 
United States, California, Sunnyvale 
20101459

29.04.2024

What you'll do...

User Discovery:


Design Research: Principles of research; Best practices of qualitative and quantitative research; Data analysis techniques; Techniques to detect gaps in information; Legal risks, factual errors, and breaches of codes of conduct involving the use of research material; Organizational research requirements; Success metrics for research projects; Purpose of research and how it will be used; Values, limitations, and risks of sources and social networks for research purposes; Emerging methods for obtaining relevant information.


To define the key problems to be addressed in research projects. Designs and drives a research strategy to meet identified research needs. Reviews the relevance and usefulness of findings against research objectives outlined in research project plans. Leads the production of final research findings and associated outcomes. Develops reports on future improvements to research processes. Identifies potential legal and ethical issues from using research material. Collaborates with and understands the value of other research partners (for example, site analytics, consumer insights) to synthesize and leverage existing data and coordinate research efforts.


Usability Testing and Iteration : User profiles; Testing scenarios; Documentation; Test plans
To perform testing against a design specification and solves testing issues. Consults on test strategies, components, processes, plans, and approaches during the user acceptance testing process. Compares and contrasts the features and benefits of major acceptance testing frameworks. Applies user acceptance testing in typical software development scenarios. Critiques user acceptance plans for appropriateness and completeness. Develops approaches for acceptance testing according to legal or contractual agreements. Monitors end users in defining the testing environment and acceptance criteria. Explains the importance of active participation in test designs and other testing phases.


Interaction Design : User-centered design principles; Native mobile conventions and capabilities (for example, Apple's Human Interface Guidelines for iOS, Google's Android design patterns); Information hierarchy principles; Task analysis; System design processes. Interaction patterns and templates.
To define and documents design details through process flows, site maps, wireframes, and functional specifications in multiple formats. Provides suggestions to create and define interaction patterns and templates to design consistent and scalable design solutions that account for primary and secondary use cases, more complex data exchanges, and complete error conditions and contribute to the pattern library.


Visual Design : User-centered design principles; Native mobile conventions and capabilities (for example, Apple's Human Interface Guidelines for iOS, Google's Android design patterns); Templates and style guides; Design tools.
To define and documents design details at a system level with accurate design specifications (for example, position, padding, font size) in multiple formats. Leads visual quality assurance against a design specification and rapidly prioritizes and solves issues. Creates and defines templates and style guides to design consistent and scalable design solutions at the system level.


Prototyping: Prototyping disciplines, tools, and techniques within target environments; User-centered design principles; Information hierarchy and design principles, task analysis, and system design processes.
To drive adherence to and use of interaction patterns and templates to design prototypes that account for primary and secondary use cases, complex data exchanges, and error conditions and contribute to the pattern library. Evaluates the types of prototypes and technologies to be used to design and develop prototypes and technical proofs of concept. Provides guidance to build interactive models that can access live content with reusable components and tools to enable and facilitate prototyping. Evaluates current standards, policies, and guidelines in the development of prototypes.


Provides supervision and development opportunities for associates by selecting and training; mentoring; assigning duties; building a team-based work environment; establishing performance expectations and conducting regular performance evaluations; providing recognition and rewards; coaching for success and improvement; and ensuring diversity awareness.


Focus on our Associates - Talent Management - Creates a discipline and focus around developing talent, promotes an environment allowing everyone to bring their best selves to work, empowers associates and partners to act in the best interest of the customer and company, and regularly recognizes others' contributions and accomplishments.

You will also receive PTO and/or PPTO that can be used for vacation, sick leave, holidays, or other purposes. The amount you receive depends on your job classification and length of employment. It will meet or exceed the requirements of paid sick leave laws, where applicable.

For information about PTO, see

Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to a specific plan or program terms.

For information about benefits and eligibility, see

The annual salary range for this position is $143,000.00-$286,000.00 Additional compensation includes annual or quarterly performance bonuses. Additional compensation for certain positions may also include: - Stock Minimum Qualifications...

Outlined below are the required minimum qualifications for this position. If none are listed, there are no minimum qualifications.

Option 1: Bachelor's degree in UI/UX design, graphic design, visual communication, product design, computer science, information technology, or related area and 5 years’ experience in UI/UX, interactive and visual design, electronics art, multimedia design, or related area. Option 2: 7 years’ experience in UI/UX, interactive and visual design, electronics art, multimedia design, or related area.
Preferred Qualifications...

Outlined below are the optional preferred qualifications for this position. If none are listed, there are no preferred qualifications.

840 W CALIFORNIA AVE, SUNNYVALE, CA 94086-4828, United States of America