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What you’ll be doing:
Be an authority of human motion helping breathe life into AI Avatars
Augment and validate human motion data for the development of AI technology
Develop animation and animation states for products and showcases
Apply NVIDIA Digital Human products and feedback to dev and product teams
What we need to see:
A strong portfolio showing proficiency in human motion - body, facial, and lip-sync
Expert knowledge of the Motion Capture process, both body and facial
Experience working on cinematic and real-time content
Strong understanding of game-style animations and animation state systems
Experience animating, rigging, sculpting and deforming in Maya
Strong technical knowledge and problem-solving abilities
Effective communication, partnership, leadership, and adaptability
Bachelor of Arts or equivalent degree or equivalent experience
10+ years of experience
Ways to stand out from the crowd:
Experience with animation in Unreal Engine, including skel retargeting, and MetaHuman rigs
Scripting experience in Python, Mel, Blueprint, or other related technologies
Experience with 4D data a plus
You will also be eligible for equity and .
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