Priorities often change in a fast-paced environment like ours. Some of the things you will work on:
Take a key role in owning the overall development of the content API to decouple other teams as much as possible from ongoing changes within the content specification
Add runtime capabilities on top of regular 3D assets to turn them into smart assets and expose them via DRIVE Sim Ready asset API for the users to take advantage of
Add capabilities related to graphics such as controlling intersections & weather effects.
Write CICD test infrastructures to ensure functionality is intact with platform code upgrades
Include CICD runtime tests for each new capability to validate content at scale
Tackle technical issues encountered by the team regarding runtime functionalities, rendering, animation, and material
Integrate third-party SDKs in the pipeline to improve content with new capabilities
Contribute to a team that is developing automated tools to facilitate building large-scale content