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Nvidia Senior System Software Engineer DriveSim Pipeline Runtime API 
Curacao 
980615532

31.07.2024
What you will be doing:
Priorities often change in a fast-paced environment like ours. Some of the things you will work on:
  • Take a key role in owning the overall development of the content API to decouple other teams as much as possible from ongoing changes within the content specification
  • Add runtime capabilities on top of regular 3D assets to turn them into smart assets and expose them via DRIVE Sim Ready asset API for the users to take advantage of
  • Add capabilities related to graphics such as controlling intersections & weather effects.
  • Write CICD test infrastructures to ensure functionality is intact with platform code upgrades
  • Include CICD runtime tests for each new capability to validate content at scale
  • Tackle technical issues encountered by the team regarding runtime functionalities, rendering, animation, and material
  • Integrate third-party SDKs in the pipeline to improve content with new capabilities
  • Contribute to a team that is developing automated tools to facilitate building large-scale content
What we need to see:
  • Bachelor of Science or equivalent experience in Computer Science
  • 8+ years of proven experience in the games industry
  • Prior experience in integrating third-party SDKs into game engines e.g. UE4 & Unity
  • Prior experience in implementing advanced runtime features for games
  • Proficiency with both C++ & Python (Visual C++ or Visual .NET recommended)
Ways to stand out from the crowd:
  • Experience with game engine development
  • Working with cloud-based services
  • Familiarity with an existing game engine with an understanding of game engine and editor concepts
  • Experience with Universal Scene Description (USD)