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Apple Real-Time Streaming Media Software Engineer 
United States, California, San Diego 
975516893

17.08.2024
Description
We are looking for a strong software engineer to help develop features for the real-time audio and video frameworks that drive Screen Capture, Screen Recording, VoIP, and Internet Live Broadcasting Streaming for iOS, tvOS, and MacOS. As a software engineer in this role, you will be responsible for developing features, contributing to design and architecture, analyzing and optimizing performance, and tuning algorithms for enhanced customer experiences.
Minimum Qualifications
  • Experience with object-oriented programming in C, C++, ObjectiveC, Swift or SwiftUI
  • Upbeat, adaptable, and results oriented with a positive demeanor
  • Strong communication, writing, and presenting
Preferred Qualifications
  • B.S or M.S or equivalent experience in EE/CE/CS with focus in software engineering
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $55.64 and $83.75/hr, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.