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What you will be doing:
Contribute to advancing GPU Architecture and Simulators, GPU testing infrastructure, metrics, and/or compilers.
Understand and model in C++, features for future graphics and parallel processing architectures.
Develop test plans and testing infrastructure.
Debug tests on architecture simulators.
Develop tools to validate performance models and verify functional models.
What we need to see:
A Masters/Bachelor’s degree in CS or Math, with 3+ years of relevant experience in Computer Architecture, Compilers, Parallel programming or related field.
Ability to work with teams spanning both hardware and software boundaries.
Strong programming ability in C, C++, and Python.
Strong understanding of data structures and algorithms.
Ways to stand out from the crowd:
Experience in graphics algorithms, compilers, and/or signal processing.
Programming in CUDA, DX and Vulkan
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