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Work hard. Have fun. Make history.We are looking for an Embedded Multimedia Engineer to help design, develop, integrate our next generation devices. In this role you will work with customers, system architects, program managers and hardware engineers to design, development, and unit test Codec/display/camera/graphics drivers and
middleware. You will perform feature development, driver integration, debugging and bug fixing.Key job responsibilities
- Design, build, and maintain efficient, reusable, and reliable C code
- Debug and troubleshoot issues in the Kernel drivers, BSP and integration with OS frameworks.
- Identify bottlenecks and bugs, and devise solutions to problems found in the product integration and field
- Develop and implement a wide range of low-level embedded software (including kernel device drivers, network stack development, porting existing software to new embedded platforms, and other low-level programming activities), hardware development, as well as the development of application software
- Develop and customize BSP, graphics, and port
- Develop, port, and test software and firmware layers inside the Linux Kernel and frameworks.
- Help maintain code quality, organization, and automatization
- Develop and maintain technical documentation.- Participate in code and design reviews
- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- Experience programming with at least one software programming language
- Excellent programming skills in C, C++
- Linux (Yocto) and Android device driver experience
- Experience in Multimedia frameworks like GStreamer
- Experience in embedded Linux user space and kernel development
- Experience in GDB, KDB, Trace
- Experience with one or more of Camera, Display, Codec, or Graphics development
- 3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
- Bachelor's degree in computer science or equivalent
- CAMERA:
- Experience with camera and image pipelines (Histogram, 3A algorithms, Color
- Correction, image formats etc.)
- Media Controller (Open Source) and V4L2
- Experience in CSI2
- DISPLAY:
- DRM/KMS, Kernel Drivers
- HDMI, MIPI DSI protocol,
- DSI Panels
- Display picture quality (White Balance, Histogram, Color correction, image
- formats etc.)
- Waylend/Weston
- CODEC:
- Multimedia codec H264, VP9, HEVC
- Linux V4L2 codec drivers
- Netflix, Prime Video and YouTube (Certification)
- GRAPHICS:
- GEM DRM kernel drivers
- oGEM DRM kernel drivers
- oEnd-to-end graphic pipeline
- oOpenGL (ES) API and EGL APIs
- o3D graphics performance and benchmark tuning
- OpenCL
- Working experience in MESA Graphics software stack
- Vulkan graphics APIs
- Strong analytical and problem-solving skills
- Excellent verbal and written communication skills
- Self-managed and ability to learn and adapt
- Eager to take on new challenging work
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