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As a Software Development Engineer working on the core streaming infrastructure for Luna, you will get to combine your passion for gaming, AWS, and building scalable tech for the next generation of cloud gaming.We value diversity of backgrounds as we believe writing software is a learning process and that innovation is driven by learners, not knowers. We're often breaking new ground as we work with low-level details of the Windows and Linux operating systems, Wine, and Proton. Much of our work involves convincing various stack components to perform tasks that they weren't originally designed for.
- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- Experience programming with at least one software programming language
- 3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
- Bachelor's degree in computer science or equivalent
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