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As a Principal Software Engineer, you will be a key contributor to our team that spans the lowest layers of the Operating System (OS) and the software platform used for Xbox.
Experience with Platform & System-on-Chip (SoC) Architecture and Design, bring up of SoC, root causing issues at the intersection of multiple subsystems across firmware and hardware is a plus.
We work on critical silicon enablement technologies and enable a software platform that is geared and optimized towards our consumer scenarios. We have an immense sense of pride in our product.
The work, but is not limited to the following areas:
Required/Minimum Qualifications
· Bachelor's Degree in Computer Science, or related technical discipline AND 6+ yearscoding in languages including, but not limited to, C, C++, with experience developing and debugging software for hardware bring-up, such as UEFI, ACPI, and/or embedded OSes.
Additional or Preferred Qualifications
· Bachelor's Degree in Computer Science or related technical field AND 10+ years technical engineering experience with coding in languages including, but not limited to, C, C++
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:Microsoft will accept applications for the role until August 16, 2024.
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