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What we need to see:
MS or PhD from a leading University in an engineering or Computer Science related subject area (or equivalent experience).
8+ years of experience developing graphics and ray tracing applications.
Solid understanding of real time rendering techniques, algorithms, paradigms and related math
You'll possess solid understanding of C/C++, software design, programming techniques
Direct programming experience with real-time graphics APIs such as OpenGL, Vulkan and DirectX12
Direct experience with AI and Deep Learning.
Very experienced with parallel programming using CUDA C/C+.
The ideal candidate would also have experience developing applications and plugins using graphics engines such as UE4 or Unity
Excellent communication and organization skills, with a logical approach to problem solving, time management, and task prioritization skills
Ways to stand out from the crowd:
Open and flexible personality to be able to work with partners
Skilled in how to synthesize information to generate new insights
Computer-Graphics is a passion
Curiosity pushed you to try and experiment developing amazing real time graphical applications for personal interest
You will also be eligible for equity and .
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