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What you’ll be doing:
Design and build demos for key events, partner showcases, and feature evaluations. These assets will be used at trade shows, marketing videos, and partner marketing activations.
Evaluate and provide developer feedback on early versions of technologies to help inform mid-cycle product decisions and re-alignments.
Build prototypes with new AI models and technology as proofs of concept.
Working closely with the product team to support a successful go to market execution
Conduct alternative analysis on AI technologies that are used in throughout the gaming industry.
Be prepared to speak publicly at industry events and internal/external trainings.
Be able to travel for events and customer visits.
What we need to see:
7+ years of relevant work experience in either the games or AI/Deep Learning fields.
Bachelors in computer science, engineering or equivalent experience (technology background is preferred)
Proficient in Python
Experience fine tuning and quantizing AI models, building LLM plugins, prompt engineering and building agent tools (RAGs, Lang Chain, etc) on both Windows and Linux
Experience with Cloud APIs and Cloud infrastructure.
Handle multiple projects and can prioritize under tight deadlines
Ability to delve into technical details of product, and strong ability to defend opinions with both business and technical partners within the organization
Motivated with ability to prioritize tasks and work in a multifaceted environment
Excellent communication skills: written, spoken, and visual
Ways to stand out from the crowd:
Experience in Unreal/Unity game engines.
Avid gamer who knows the space.
Has already built an AI model into a gaming related product or feature.
You will also be eligible for equity and .
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