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Tesla Internship Rendering Engineer Simulation Fall 
United States, California, Palo Alto 
692989962

13.08.2024
What to Expect

As an Autopilot Rendering Intern, you will contribute to the development of Autopilot simulation by enabling and supporting the creation of photo realistic 3D scenes that can accurately model the driving experience in a wide range of locales and conditions.

What You’ll Do
  • Enhance the realism and performance of our in-house GPU ray tracer
  • Implement algorithms enabling real-time rendering of realistic scenes with complex lighting environments
  • Improve existing tools and features that enable the reproduction in Autopilot behavior in simulation
What You’ll Bring
  • Extensive knowledge of light transport, appearance models, and color science
  • Experience researching, developing, and optimizing state of the art ray tracing techniques such as ReSTIR, denoising, and debiasing
  • Knowledge of modern graphics APIs and shader languages
  • Understanding of the trade-offs in optimization across CPU and GPU
  • Familiarity with modern C++
  • Understanding of modern physically based rendering pipelines
  • Excellent mathematics skills, including proficiency with linear algebra, calculus, and probability
  • Drive for excellence and constructive attitude