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Apple Systems Software Engineer Platform Architecture 
United States, California, San Diego 
672407782

06.06.2024
Description
- Prototype and analyze architecture and operating system proposals. - Interface kernels and drivers with processor & SoC models. - Work closely with cross-functional teams across product groups. - Promote new opportunities and techniques with other groups.
Key Qualifications
  • Background in low-level software, operating systems, or compilers.
  • Excellent programming (C++/C) and scripting skills (Python). Assembly experience a plus.
  • Proficiency with debugging large, complex system software.
  • Experience with kernel, driver and firmware development a plus.
  • Experience with modeling and simulation a plus.
  • Knowledge of ARM and/or X86 architectures a plus.
Education & Experience
BS with 3+ years experience. Degree in Computer Science or Computer Engineering preferred
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $131,500 and $243,300, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.