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Qualcomm Video Research Engineer Immersive Standards 
United States, California, San Diego 
650120587

23.06.2024

Job Area:

Engineering Group, Engineering Group > Video Standards Engineering

As a Qualcomm Technologies video research engineer you will be broadly working on the capturing and compression of advanced immersive volumetric data for standardization of the metaverse and other applications such as autonomous vehicles. Potential topics include compression of immersive video and dynamic 3D graphics, automotive sensor point clouds and maps, other highly complex and dynamic immersive and volumetric representations. Various new technologies are being researched such as 3D Gaussian Splats and machine learning. You will be able to participate in our group's research and contribute your work for standardization, for example by MPEG. The successful candidate for this position will be a highly self-directed individual with strong creative and analytic skills, and passionate about execution.

Responsibilities:

  • Contribute to the conception, development, implementation, and optimization of new algorithms extending existing techniques and systems allowing improved immersive video and 3D graphics compression.

  • Initiate ideas, design and implement algorithms for superior performance.

  • Develop new algorithms for machine learning-based compression solutions.

  • Represent Qualcomm in the related standardization forums: MPEG 3D Graphics and Video, JVET, and ITU-T/VCEG.

  • Document and present new algorithms and implementations in various forms, including standards contributions, patent applications, conference and journal publications, presentations, etc.

Ideal candidate would have the skills/experience below:

  • Expert knowledge of the theory, algorithms, and techniques used in 3D graphics, video and image coding, etc.

  • Knowledge of and experience with immersive video codecs and their test models, such as VDMC, GPCC, VPCC, MIV, ECM, VVC, HEVC, AV1, etc.

  • Experience with deep learning structures CNN, RNN, autoencoder etc. and frameworks like TensorFlow/PyTorch.

  • Track record of successful research accomplishments demonstrated through published papers, and/or patent applications in the fields of immersive video and 3D graphics coding, video coding or video processing.

  • Solid programming and debugging skills in C/C++, Python.

  • Strong written and verbal English communication skills, great work ethic, and ability to work in a team environment to accomplish common goals.

  • PhD or Masters degree in Electrical Engineering, Computer Science, Physics, Mathematics or similar field, or equivalent practical experience.

Minimum Qualifications:

• Bachelor's degree in Engineering, Information Systems, Computer Science, Mathematics, Physics or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.

Master's degree in Engineering, Information Systems, Computer Science, Mathematics, Physics or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.

PhD in Engineering, Information Systems, Computer Science, Mathematics, Physics or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.

Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.

Pay range:

$139,000.00 - $208,000.00