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in systemsoftware to join the GPU Software team. You will design key aspects of our production GPU kernel drivers and embedded SWour products both in the datacenter and in gaming markets.
be doing:
Design, develop and verify features for our next generation GPU driver architecture; collaborating with hardware engineers and fellow software engineers
Help identify and solve performance bottlenecks in our driver, both in markets of scale like datacenter as well in gaming markets where applications need to run as fast as possible
Get opportunities to collaborate and communicate effectively with teams from all around the globe
What we need to see:
BS or MS degree in Computer Engineering, Computer Science, or related fields (or equivalent experience)
10+ years of relevant software development experience
Proven leadership skills and strong ownership of past projects
Hands on technical experience and demonstrated excellence in an environment with complex software and hardware designs
Exceptional C programming and low-level driver experience; background and strength with complex system-level debugging
Kernel experience with Linux, Android, Chrome, or Windows systems
Familiarity and comfort with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc.)
Ways to stand out from the crowd:
Experience as a maintainer or contributor to large open source software projects
Knowledge of virtualization platforms (XenServer, KVM, Hyper-V)
Familiarity with kernel level security concepts; this includes testing techniques and a familiarity with static code analysis, dynamic analysis, fuzzing, negative testing and other techniques
Experience with embedded system SW concepts, e.g.: RTOS and overlay programming models
You will also be eligible for equity and .
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