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Apple Software Engineering Manager Graphics GPU 
United States, California, Cupertino 
527601677

Yesterday
  • 5+ years of engineering management and project leadership experience, delivering high quality products
  • 5+ years of hands-on software development
  • Prior experience in leading large cross functional products
  • Excellent software design, problem solving and debugging skills
  • Proven track record in strategic leadership and decision making
  • A genuine passion for 2D and 3D graphics
  • Experience with OpenGL, Vulkan, Metal, or other GPU programming APIs
  • Experience with software performance analysis, optimizations and low-level systems programming
  • You have excellent judgment and integrity with the ability to make timely and sound decisions
  • You have an ability to stay focused and prioritize a heavy workload while achieving extraordinary quality
  • You are upbeat, adaptable, and results oriented with a positive attitude
  • Education
  • BS/MS/PhD degree in Computer Science OR equivalent degree OR equivalent experience
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.