Responsibilities:- Take the lead as an external developer’s primary point of contact, working with developers in the creation of project and milestone schedules, submission planning, and overall development plans; provide ongoing management checks and balances throughout the full product life cycle.
- This role will manage external game development partners across multiple titles at once.
- Review and evaluate game builds and milestones across design, creative, development, and production progress.
- Work with Head of External Game Development and Executive Producers to ensure all projects are delivered on time, within budget, against the design scope, and aligned to broader portfolio and quality goals.
- Take a long-term view and ownership towards developing games with an eye toward sequels, localizations, and product line extensions.
- Maintain relationships with external leadership level development & publishing teams to ensure all production and publishing goals and concerns are met, cultivating relationships to effectively collaborate and problem solve.
- Help resolve unique, complex product issues through ingenuity, creativity, and any other means necessary to get the job done. Identify risks early and often and remove roadblocks and performance bottlenecks as needed.
- Inspire and empower the development teams that you will be working with, guide them through continuous improvement, and share learnings with the studio.
- Serve as internal product champion/evangelist by crafting and presenting product pitches in appropriate ways to specific and different audiences, providing visibility into milestones and challenges. Ensure that all teams have optimal product information to deliver games to market.
- Work cross-functionally to Create a healthy team culture that is communicative, transparent, motivated, committed, and focused on realistic goals.
Qualifications:- 7+ years of experience in game development/product management (social, F2P, mobile, web, console, handheld).
- 2+ years experience as a Producer in the games industry including leading the development of game features and/or services.
- Experience in publishing is a plus.
- Ability to collaborate with and manage external development teams.
- A strong knowledge of production, the difficulties generally encountered by teams, and solutions tailored to their requirements.
- Having significantly contributed to complex cross-functional projects with the successful delivery of quality, schedule, and balancing scope, capacity, budget, risk, and time.
- Experience managing a team of multiple developers (programmers, artists, animators, designers, testers).
- Licensed game experience is a plus.
- Strong project management skills - Fluent with Agile methodology.
- Excellent verbal and written communication skills.
Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $90,000-$600,000.