Finding the best job has never been easier
Share
What you'll be doing:
Work on complete Product life cycle of GPU which includes design, develop build and improve GPU System software.
Partner with Software, Hardware and Architecture teams to influence functionality of next generation GPU, one of the best in the world.
Triage and debug the complex issues in NVIDIA's GPU Resource Manager driver stack.
Tackle variety of problems that directly impact NVIDIA’s End Users and partner OEMs.
Collaborate with other specialists within and across groups while handling key responsibilities.
Required to lead and mentor engineers.
What we need to see:
Bachelors or Master’s degree in Computer/Electronics engineering or equivalent work experience.
5+ years of relevant Industry experience.
Proficient in C and C++ programming skills and data structures knowledge.
You should have strong experience in system software, device drivers, IPC, Synchronization, OS fundamentals.
Strong software engineering background. Excellent debugging and problem-solving skills.
Strong interpersonal skills and passion to learn new technology.
Excellent teammate, Ability to work with various teams SW, HW, QA, etc distributed across the globe to deliver a solution.
Experienced in technically leading large projects, handle multiple tasks while ensuring a high quality of work.
Strong debugging skills in Windows, Linux or RTOS.
Ways to stand out from the crowd:
Deep understanding of systems architecture: CPU, GPU, memory, display, buses, kernel internals would be useful.
Background including shipping device drivers or system software.
Exposure to Power/Performance improvements for system software.
Expert in Windows Device driver architecture and knowledge of GPU driver architecture.
These jobs might be a good fit