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Netflix Software Engineer L4/L5 - Cloud Games Platform 
United States, Oregon 
515009599

23.06.2024
This role involves architecting, authoring, and maintaining highly-complex software stacks for our cloud gaming service. This requires an engineer comfortable working throughout the application pipeline, including hardware accelerated video/audio/data processing, media encoding/decoding, and network transport algorithms. This role requires engineers whose expertise covers optimizing both local system performance (writing high-performance, efficient code with a deep understanding of both hardware and software dynamics) and total system performance (including efficient and effective use of Internet connectivity). All engineers must be comfortable with producing high-quality solutions to business problems in the midst of high ambiguity to continue to push the boundary on what they can accomplish. We provide the freedom to execute, learn and pivot, and the responsibility to be self directed, collaborative and insightful. This gives you the freedom to do your best work and contribute directly to the success of the business.
You will be successful in this role if you:
  • Are a quick learner and excited about learning new technologies
  • Advocate software craftsmanship and take pride in your work
  • Thrive in an environment with lots of context and minimal guidance
  • Enjoy collaborating with engineers across functional teams and have excellent communication skills
  • Enjoy taking full ownership of projects from conception to production
  • Are comfortable working in multiple different areas of a backend software stack
Qualifications:
  • Experience developing and optimizing high-performance, real-time applications such as games or simulations
  • Strong low-level coding skills in Golang and/or C++
  • Experience working in complex codebases
  • Experience developing for a variety of different hardware platforms
  • Comfortable learning and working with a wide variety of technologies
  • L5: Experience with modern graphics APIs (Vulkan preferred)
  • L5: Experience working with game engine internals
Nice to have:
  • Experience with low-level hardware optimization
  • Experience with game development, media processing, and/or networking
  • Experience developing for game consoles
  • Experience working with embedded systems and/or microcontrollers
  • Experience with devops and/or containerization
Our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $300,000 - $600,000.