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What you will be doing:
Develop and improve media streaming stack to deliver ultra low streaming latency, video quality and network resilience
Own end-to-end software development cycle for features and modules and meet performance, reliability, scalability and sustainability requirements
Develop tools for video perf and quality analysis, verification and tuning
Define and build performance metrics and indicators, leverage data to analyze and improve streaming performance and user experience
Participate in software reviews and contribute to quality of designs and code across the team
Contribute to the evolution of team processes and methodologies
What we need to see:
BS or MS or equivalent in Computer Science or related subjects (or equivalent experience).
2+ years experience in multi-threaded programming, System software design
Proficient in C, C++, Multi-threaded programming, System software design and debugging skills
Experience implementing and improving perf and video quality through different stages of video processing pipeline
Experience analyzing performance and CPU/ GPU resource utilization for video/ graphics applications
Background with the usage of different video capture, codec, and render pipelines and APIs
Hands on experience with virtualization technologies, including virtual machines, Docker, and containerized environments
Experience with development and debugging on Linux and Windows platforms
Ways to stand out from the crowd:
Passionate about gaming and its immersive experiences.
Skilled in graphics technologies such as DirectX, Vulkan, CUDA, and OpenGL.
Experience with networking, WebRTC and other audio and video transport and handshake protocols
Knowledgeable in the Android graphics framework and low-latency video streaming solutions, including NVIDIA video encoder.
Proficient in audio/video driver interfaces across platforms and familiar with telemetry, visualization tools, and data analysis.
You will also be eligible for equity and .
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