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Apple GPU Design Engineer – Memory Hierarchy 
United States, California 
484192658

Yesterday
modelers in order to assess the feasibility of ideas, refine ideas, and seed new ones. You will specify new micro-architecture and optimize existing ones; you will use your intuition gained from experience as a guide but not as a filter. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the efficiency of the entire team!
  • Experience with CPU or GPU architecture and micro-architecture concepts
  • Experience in one of the following areas: cache, memory subsystem, on-chip interconnect network, data compression or GPU pipeline
  • Minimum of BS degree and 10+ years of relevant experience
  • Knowledge in C/C++
  • Experience in scripting languages such as Perl, Python and Ruby
  • Proficiency in high performance, low power designs
  • Proficiency in Verilog/System Verilog and HDL
  • Hands-on experience with RTL or architectural modeling
  • Able to work in an environment of uncertainty and navigate through ambiguities
  • Strong communication, influence, and negotiation skills
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.