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We are seeking software engineers to work on next-generation graphics and computing products. Our charter is to build the most stressful set of applications a GPU or high performance computing server would see in its life cycle. The best candidates will have strong C/C++ programming skills, thorough knowledge of graphics concepts and algorithms, a solid foundation of systems software with emphasis on OS fundamentals, and a deep understanding of current generation PC/hardware architecture. Excellent communication skills and a dedication to meticulous engineering practices are a requirement. As a system software engineer, you will extensively use your knowledge of operating systems, algorithms, and computer architecture to provide robust and efficient solutions to validate and test next generation processors.
What you'll be doing:
Working closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products.
Responsible for crafting software tools and infrastructure required for new chip development, validation, and productization.
Assess new hardware features and architect manufacturing diagnostic solutions using pre-beta driver extensions.
This job will require an understanding of our hardware and software architectures.
What we need to see:
BTech or MTech degree in one of following areas: Electrical Engineering, Computer Engineering, Computer Science or equivalent experience.
3+ years experience in a related hardware/software position.
Strong C/C++ programming skills.
Familiarity with PC architecture, and ability to work close to the hardware.
Background with PCIE, Nvlink or server product technologies like Infiniband, Ethernet is a plus.
Previous experience of working on a large system software code base is preferable.
Very strong problem solving and debugging skills.
Ability to self-manage, show leadership, and have good interpersonal skills.
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