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Apple Camera Software - Computational Video Engineer 
United States, California, Cupertino 
473803856

18.05.2024
Key Qualifications
  • Strong GPU coding skills (OpenGL/OpenCL/Metal).
  • Extensive production programming experience (preferably Objective-C/C++).
  • Practical experience in developing algorithms for image or video processing.
  • Fundamental understanding of camera systems and sensors.
  • Experience with concurrent architectures.
  • Strong analytical and problem solving skills.
  • Excellent written and verbal communications.
  • Ability to work hands-on in multi-functional teams.
Description
In this role, you will design and implement state-of-the-art computer vision algorithms that will enable new high-impact Apple products and features and run on millions of devices. You will leverage your extensive GPU programming experience (e.g. from game development) to optimize render and compute pipelines for real-time performance. You will work on cross-functional features and collaborate closely with many different teams across Apple.
Education & Experience
MSc in Computer Science or a related field (mathematics or physics), with 3 years of industry experience.
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $170,700.00 and $300,200.00, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.