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Apple Graphics Software Engineer 
United Kingdom, England, London 
471492136

26.08.2025
As a Graphics Software Engineer at our GPU UK Design Centre, you are responsible for developing GPU workloads, automated flows and tools to support the verification of our GPU designs. You will work alongside teams of architects, hardware, software and verification engineers to ensure the functionality, performance and power of our GPU designs can be efficiently and effectively verified.In this role, you will:• Define, author and debug architectural test suites for new GPU features• Support GPU hardware teams during model and RTL design bring-up pre and post silicon• Participate in the design and implementation of GPU verification tools and APIs• Create production quality automated flows for graphics core verification• Provide insight into how real-world workloads, drivers and compilers could stress the design and benefit from new and existing GPU features• Challenge architectural design decisions. Propose refinements based on issues found
  • Excellent communications skills. Curiosity and creativity when solving novel problems. Self-motivated and well-organised
  • Excellent C/C++ programming skills
  • Experience with CPU and/or GPU concurrent programming
  • Experience with GPU APIs (preferably Metal, CUDA, Vulkan or DX12)
  • Experience with rendering and/or parallel compute algorithms
  • Familiarity of one or more GPU architectures and how to optimize rendering/compute algorithms, drivers and/or shader compilers for them
  • Experience with scripting languages (preferably Python)