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Apple GPU RTL Design Engineer 
United States, California, San Diego 
417733389

06.05.2025
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to pioneering micro-architectural specifications in order to design best-in-class GPUs. To accomplish this, you will collaborate closely with multi-functional teams in architecture, validation, modeling, and physical design.
  • We are looking for candidates with a BS and a minimum of 10 years relevant industry experience.
  • Strong background in GPU, CPU, or SIMD architectures.
  • Logic design, with expert knowledge of low-power techniques and timing optimizations.
  • Expert knowledge in System Verilog HDL.
  • Ability to drive bring up and debug of complex designs.
  • Ability to work well in a team in order to be productive under aggressive product schedules.
  • We believe that there is power in teams working together so you must have strong communication, influence, and negotiation skills.
  • Experience designing GPU Schedulers, Execution Units, Texture/Pixel Units, or Caches.
  • Detailed understanding of synthesis tools, timing analysis, floor planning, and the PNR flow.
  • Experience in hardware performance analysis.
  • Experience with scripting languages such as Python, Ruby, or Perl.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.