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Apple Graphics Hardware Verification Engineer 
United States, New York, New York 
397312634

04.05.2024
Key Qualifications
  • We would like you to have 3 years of relevant experience including:
  • Strong background in verification of sophisticated hardware at system or component level with ability to debug issues across hardware and software.
  • Deep knowledge of Computer Architecture and Memory sub-system micro-architecture.
  • Expertise with various HDL simulators and waveform viewers
  • Strong experience defining coverage space, writing functional coverage, analyzing results.
  • Deep understanding of both RTL and gate-level simulation issues.
  • Experience in GPU architecture and standards (OpenGL/CL, Vulcan, Metal) is desired
  • Experience with Python, Perl, Shell scripting, Makefiles, TCL is a plus.
  • Experience with Formal Verification techniques and tools such as JasperGold is positive
  • Able to share ideas and collaborate under ambitious schedules.
Description
As a Graphics Core Hardware Verification Engineer, you will be tasked with the following: - Apply your knowledge of hardware description languages (VHDL/Verilog), hardware verification languages (SystemVerilog), and logic simulators to verify complex GPU RTL designs. - Collaborate with architecture, design and modeling teams to converge on design specification. - Develop and drive verification plans and schedules. - Architect test benches using sophisticated OOP, UVM and vertical reuse techniques. - Generate constrained random and advised tests to implement verification plan. - Run simulations and debug issues across hardware and software. - Deploy Formal Verification techniques to complement simulation flows. - Build functional coverage, analyze coverage, and improve test environment to target coverage holes. - Build automated verification flows such as ML-assisted coverage closure for graphics core verification.
Education & Experience
BS + minimum of 3 years of experience