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Nvidia Research Scientist Intern Simulation Technology - 
Canada, Ontario, Old Toronto 
378126049

01.12.2024

What you’ll be doing:

  • Invent or apply deep learning techniques to the field of 3D or 4D content creation (photogrammetry, generative AI).

  • Work on improving realism and immersive qualities of VR environments and interactions, including creating content with AI techniques, intelligent characters, and behavior of crowds and traffic.

  • Participate in projects to conduct Deep Learning research and publish papers to well known conferences (ex. CVPR, NeurIPS)

  • Product-oriented research for deep learning technology in Games, Virtual Reality, and other applications.

What we need to see:

  • Currently pursuing a Ph.D. in Computer Science/Engineering, Electrical Engineering,Math/Physics/Statisticsor a related field

  • Minimum 1 course on theories and practices of machine learning, including common machine learning frameworks

  • Domain expertise to drive new research at the intersection of machine learning and visual computing, in domains including video modeling, 3D re=construction, computer vision, generative AI, robotics, creative tools, geometry processing, human motion, and more

Ways to stand out from the crowd:

  • In-depth knowledge of the theory and practice of machine learning

  • Minimum 1 strong publication record (SIGGRAPH, NeurIPS, ICML, AAAI, CVPR, ECCV, ICCV, etc).

  • Knowledge of common machine learning frameworks such as PyTorch, JAX, Warp, CUDA

You will also be eligible for Intern