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Apple Graphics GPU RTL Design Engineer 
United States, New York, New York 
36151739

06.06.2024
Description
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to pioneering micro-architectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with multi-functional teams in architecture, validation, modeling, and physical design.
Key Qualifications
  • Strong background in GPU, CPU, or SIMD architectures
  • Understanding of GPU Schedulers, Execution Units, or Caches
  • Logic design, including low-power techniques and timing optimizations
  • Ability to drive bring up and debug of complex designs
  • Proficiency with synthesis tools, timing analysis, floor planning, and understanding of the PNR flow
  • Experience in hardware performance analysis and debug
  • Proficiency in System Verilog HDL
  • Experience with scripting languages such as Python, Ruby, or Perl
  • Ability to work well in a team in order to be productive under aggressive product schedules
Education & Experience
We are looking for candidates with a minimum of a B.S. degree and 3 years of experience.
Additional Requirements
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.