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Apple GPU Engineer Platform Architecture 
United States, California, Cupertino 
308944890

18.11.2024
Minimum Qualifications
  • BS degree
  • Experience with software and hardware performance analysis and optimization
  • Experience in GPU programming models such as Metal, CUDA, or similar
Preferred Qualifications
  • MS or PhD in Computer Science, Electrical Engineering, or equivalent
  • 7 years of relevant industry experience
  • Experience with the internals of GPU drivers, compilers and/or accelerated libraries
  • Experience working specifically in CUDA C++ on ML and/or linear algebra algorithms
  • Experience with distributed algorithms for HPC (for example, supercomputing)
  • Experience communicating across both hardware and software organizations
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.